About Journey Work Skills Contact
Game Developer & Producer

Building
Immersive Worlds
& Experiences.

I am Siam Hasan, also known as Raxsam.I specialize in creating AA shooters and immersive VR simulations. Working on video game development for the last 9+ years.

Siam Hasan

About Me

From lines of code to
fully realized universes.

My journey in game development started with a simple passion for interactive storytelling and fun with physics. Today, I lead Raxsam Games, managing projects to build ambitious titles ranging from VR simulations to AA action shooters.

Whether I'm fine-tuning physics for a VR Jet Ski or architecting the AI behavior for a dystopian shooter, I thrive at the intersection of technical logic and creative design.

9+

Years Experience

7

Studios Collaborated

10+

Titles Shipped

500k+

Players Reached

Experience & Journey

Lead Deve and Producer

2023 - Present

Horizon Forge & Raxsam Games

Released 7 vr titles like Supershop Simulator , Cabin Crew VR , Zero Glide , Monster Wash ,Aqua Glide etc.Also working on AA TPS action shooter, managing cross-functional teams and technical architecture.

Lead VR Developer

2023 - 2023

Exeaio Studios

Architected highly immersive VR template for existing and upcoming projects. Focused on optimizing performance for standalone VR headsets and perfecting immersive interaction mechanics.

Senior Game Developer

2022

Technomagic Pvt Ltd.

Created and optimized hypercasual mobile games for the company, focusing on rapid prototyping, engaging gameplay loops, and mobile platform optimization.

Lead Game Developer & Co-Founder

2020 - 2021

Crisis Entertainment Ltd.

Created the Massive Online Battle Royale Game Annihilation for PC and Mobile. Led the team and served as the core Gameplay Programmer and Multiplayer Engineer for the project.

Game Developer

2019 - 2020

Rise Up Labs

Led the team and worked as a Gameplay Programmer. Successfully developed and launched an Online Battle Royale Game called Treasure Wars for Mobile devices.

Software Engineer

2019

Fignny Co. (Japan)

Worked remotely as an Augmented Reality (AR) and Multiplayer Developer, engineering innovative and immersive interactive experiences.

Indie & Freelance Developer

2016 - 2019

Independent

Started my journey as an indie developer (2016) and freelancer (2017).Being as a learner and fresher I Created a variety of software applications for clients (Android SDK), game templates, and client projects (Casual Mobile games).

Arsenal

Unity
C#
C++
Unreal Engine
VR (Meta Quest)
Multiplayer
Game Backend
Maya
Photoshop
Game Design
Studio Management
Game Producer

Let's build something epic.

Whether you want to discuss a new game project, talk business or just geek out over Unity and stuffs, my inbox is open.